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Nate's OpenGL

Friday, April 30, 2010

The Book Focus On SDL

You Heard Right Big Thanks To Google For Providing Focus On SDL For Free:
http://books.google.com/books?id=Jdm3tu2oarMC&printsec=frontcover&dq=Focus+On+SDL&cd=1#v=onepage&q&f=false
Posted by Nate at 11:10 PM No comments:

Tuesday, April 27, 2010

w3 Schools XML How To:

w3 Schools XML How To:
http://www.w3schools.com/
Posted by Nate at 3:55 PM No comments:

Wednesday, April 21, 2010

Amazon Cloud Linux Images

Amazon Cloud Linux Images:
http://developer.amazonwebservices.com/connect/kbcategory.jspa?resultOffset=0&categoryID=208
Posted by Nate at 3:34 PM No comments:

Tuesday, April 13, 2010

Digital Molecular Matter




Posted by Nate at 5:45 PM No comments:

Saturday, April 10, 2010

NVIDIA's New Tech Demos For The 480 and 470

They are awesome:
http://www.nvidia.com/object/GTX_400_games_demos.html

Posted by Nate at 8:56 PM No comments:

Tuesday, April 6, 2010

OpenCL Studio And More

OpenCL Studio:
http://www.opencldev.com/

Skew Matrix OSG 2.83:
http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8.3

Clean Code For Your Makefiles:

clean:
rm -f $(EXE) *.o
rm -f *~
Posted by Nate at 6:50 PM 2 comments:
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      • The Book Focus On SDL
      • w3 Schools XML How To:
      • Amazon Cloud Linux Images
      • Digital Molecular Matter
      • NVIDIA's New Tech Demos For The 480 and 470
      • OpenCL Studio And More
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