Here is the API Reference Card For OpenGL 4.0 API Card:
Sunday, March 14, 2010
OpenGL 4.0 API Reference Card
Believe it or not OpenGL 4.0 was just released. This just after 3.0 was released about some 6 months ago maybe longer but no doubt not very long ago. Open Scene Graph is just finalizing the updates to get OSG up to OpenGL 3.0. Now I guess they will have to go back and upgrade to OpenGL 4.0. Holycow!
Wednesday, March 10, 2010
OpenCL Training Videos From AMD ATI
OpenCL Training Videos From AMD ATI:
http://developer.amd.com/documentation/videos/OpenCLTechnicalOverviewVideoSeries/Pages/default.aspx
Monday, March 8, 2010
Thursday, February 25, 2010
UDK Unreal Development Kit
20 Hours of Free Training Videos For UDK:
http://udn.epicgames.com/Three/VideoTutorials.html#Unreal%20Engine%203%20Video%20Tutorials
http://udn.epicgames.com/Three/VideoTutorials.html#Unreal%20Engine%203%20Video%20Tutorials
Unity 3D Shader Examples:
Unity provides a language called "ShaderLab" which is similar to Nvidia's CgFX. You can use this to write custom shaders including vertex & fragment programs.
Read more about it in the Unity reference manual here: http://unity3d.com/support/documentation/Components/SL-Reference.html
A good way to start off is to have a look at the source code for Unity's built-in shaders, which you can download here: http://unity3d.com/download_unity/builtin_shaders.zip
Or check out the custom shaders that people have put up on the Unity Wiki, here: http://www.unifycommunity.com/wiki/index.php?title=Shaders
More Shader Coding Info:
http://forum.mentalimages.com/showthread.php?t=5266
Some More Info On GLSL Shader Development On Unity:
http://unity3d.com/support/documentation/Components/SL-Attenuation.html
Read more about it in the Unity reference manual here: http://unity3d.com/support/documentation/Components/SL-Reference.html
A good way to start off is to have a look at the source code for Unity's built-in shaders, which you can download here: http://unity3d.com/download_unity/builtin_shaders.zip
Or check out the custom shaders that people have put up on the Unity Wiki, here: http://www.unifycommunity.com/wiki/index.php?title=Shaders
More Shader Coding Info:
http://forum.mentalimages.com/showthread.php?t=5266
Some More Info On GLSL Shader Development On Unity:
http://unity3d.com/support/documentation/Components/SL-Attenuation.html
Thursday, February 18, 2010
Unity GLSL Implementation
GLSL Implementation Into Unity:
http://unity3d.com/support/documentation/Components/SL-GLSLShaderPrograms.html
Unity Screen Space:
http://unity3d.com/support/documentation/Components/comp-ImageEffects.html
Unity Example Scenes:
http://www.unity3d.com/support/resources/example-projects/
http://unity3d.com/support/documentation/Components/SL-GLSLShaderPrograms.html
Unity Screen Space:
http://unity3d.com/support/documentation/Components/comp-ImageEffects.html
Unity Example Scenes:
http://www.unity3d.com/support/resources/example-projects/
Tuesday, February 16, 2010
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